Editing server.properties

server.properties holds your server's core settings - player limit, difficulty, game mode, the message players see in their server list and more.

Edit the file

  1. Stop the server (it can overwrite your edits if it's running).
  2. Open the file manager and click server.properties in the main folder.
  3. Change the values you need.
  4. Click Save Content, then Start the server.

Settings people change most

SettingExampleWhat it does
motdmotd=§bNGP Cloud §7- §fSurvivalMessage shown in the multiplayer list. § codes add colour.
max-playersmax-players=30Player slots shown and enforced.
difficultydifficulty=hardpeaceful, easy, normal or hard.
gamemodegamemode=survivalDefault game mode for new players.
pvppvp=trueWhether players can damage each other.
white-listwhite-list=trueOnly whitelisted players can join.
view-distanceview-distance=8Chunks sent to players. Lower = less lag.
simulation-distancesimulation-distance=6Chunks where mobs and crops tick. Lower = less lag.
spawn-protectionspawn-protection=0Radius around spawn only ops can build in.
level-namelevel-name=worldThe world folder the server loads.
level-seedlevel-seed=12345Seed for new worlds only.

Keep online-mode=true

online-mode checks that players own a genuine Minecraft account. Turning it off lets anyone join as any username - including as you, with operator permissions. Only set it to false behind a properly configured proxy such as Velocity or BungeeCord.

Changes not applying?

  • Make sure you saved while the server was stopped.
  • Check for typos: values are case-sensitive and there are no spaces around =.
  • A few settings (like level-seed) only affect newly generated worlds.

Still stuck? Open a ticket on Discord - run /ticket in any channel, pick a department, and include your Server ID or Invoice ID so we can jump straight in.